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May 13, 2006, 10:53:48 AM

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FAQ
Feel free to add your Frequently Asked Questions to our FAQ topic so that we can build up our UKF FAQ.
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Author Topic: UKF-FAQ  (Read 1238 times)
Jonno
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UKF-FAQ
« on: October 27, 2004, 08:23:31 PM »

Rather than spend hours trying to draw up a FAQ, I thought Id start a topic here where anyone can either ask a question or add a FAQuestion and answer themselves, so then from it we can draw up a proper FAQ.

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Jonno
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Re: UKF-FAQ
« Reply #1 on: October 27, 2004, 08:32:25 PM »

- How can I add Patrol Packs to a single unit?
[this] exec "\ukf_infantry\scripts\Patrolpack.sqs"

- How can I add Day Sacks to a single unit?
[this] exec "\ukf_infantry\scripts\daysack.sqs"

- How can I cam cream a face via script/init?
this animate ["FacecamoState", 1]

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Jonno
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Re: UKF-FAQ
« Reply #2 on: October 27, 2004, 08:40:12 PM »

- How can I add a bayonet to a single unit via script/init?
[this] exec "\ukf_ukweps\scripts\fixbayonet\fix.sqs"

- How can I add bayonets to a group of units via script/init?
[this] exec "\ukf_ukweps\scripts\fixbayonet\fixcommand.sqs"

- How can I remove a bayonet from a single unit via script/init?
[this] exec "\ukf_ukweps\scripts\fixbayonet\remove.sqs"

- How can I remove the bayonets from a group of units via script/init?
[this] exec "\ukf_ukweps\scripts\fixbayonet\removecommand.sqs"
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Jonno
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Re: UKF-FAQ
« Reply #3 on: October 27, 2004, 08:54:04 PM »

- I get a "model special" error when I try and use the DPM pack
Ensure you have the latest version of Jam installed (JAM 2)
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Jonno
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Re: UKF-FAQ
« Reply #4 on: October 27, 2004, 09:39:43 PM »

Can I add my own capbadge to the beret?
Yes you can, they should be 128x128 in size.
unit setObjectTexture [18,"\mybadge\my_capbadge.paa"]
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somebloke
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Re: UKF-FAQ
« Reply #5 on: October 28, 2004, 11:24:39 AM »

When will the next addon(s) be released?
When it's/they are Done.
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Tornado
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Re: UKF-FAQ
« Reply #6 on: November 23, 2004, 04:07:38 PM »

Do you have any plans for OFP2?
*edited by Jonno*
It's too early to say
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